Set this value to enable the use of fixtures for this setup. To then set the fixture models themselves use the `fixtures` property.
# Get the value of the property.propertyValue = setup_var.fixtureEnabled# Set the value of the property.setup_var.fixtureEnabled = propertyValue
#include <Cam/CAM/Setup.h>// Get the value of the property.boolean propertyValue = setup_var->fixtureEnabled();// Set the value of the property, where value_var is a boolean.bool returnValue = setup_var->fixtureEnabled(value_var);